Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > Forest of True Sight > Questions & Answers

Notices

Reply
 
Thread Tools Display Modes
Old Feb 22, 2008, 11:46 AM // 11:46   #1
Pre-Searing Cadet
 
Join Date: Feb 2008
Advertisement

Disable Ads
Default New Player

hello to everyone.
im not new to mmorgs(ex-lineage and wow player),mostly pvp oriented player,so i will pass straight to the point.

1)is the game balanced around pvp?(not fully balanced,but not like wow )

2)is hard to lvl up your char?

3)gear is the deciding factor of pvp?

4)at max lvl with your char ,there is any more progress u can achieve in the game?(raids,sieges,etc etc)

5)how the supporting classes perform in 1v1 combat?(i like healer type chars)

6)suggestion for a supporting class?

7)last one.is the game FUN?(or i need to buy some extra keyboards and mouses?)
thanks in advance.
newplayer is offline   Reply With Quote
Old Feb 22, 2008, 11:49 AM // 11:49   #2
Forge Runner
 
cataphract's Avatar
 
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
Default

1) No.
2) No.
3) No.
4) Yes.
5) Depends.
6) Monk.
7) Yes.
cataphract is offline   Reply With Quote
Old Feb 22, 2008, 11:54 AM // 11:54   #3
Wilds Pathfinder
 
Join Date: May 2005
Guild: The Black Dye Cartel
Default

1. Yes
2. No
3. No
4. Sorta
5. There is none.
6. Try them all.
7. Yes.
Dzan is offline   Reply With Quote
Old Feb 22, 2008, 12:21 PM // 12:21   #4
WTB q8 15^50 Weapons!
 
Pleikki's Avatar
 
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
Default

No No No YEAH Depends. All Great yeah
Pleikki is offline   Reply With Quote
Old Feb 22, 2008, 12:31 PM // 12:31   #5
Walking Wiki
 
Toutatis's Avatar
 
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
Default

Quote:
1)is the game balanced around pvp?(not fully balanced,but not like wow )
The game's skill balances are focused around the PvP applications and uses, although there are a lot of PvE skills which help separate the balances of the two environments somewhat.

Quote:
2)is hard to lvl up your char?
Not at all. You'll find yourself reaching the level cap extremely quickly compared to other games. You could also start a PvP character which would start at max level (but is restricted to only participating in PvP).

Quote:
3)gear is the deciding factor of pvp?
Gear is never the deciding factor in this game. There are versions of armor and weapons that look flashier than their regular counterparts, but in terms of functionality there's no difference between rare/expensive gear and common/cheap gear. The deciding factor is the team that works better as a group, and who can combine their skills more efficiently.

Quote:
4)at max lvl with your char ,there is any more progress u can achieve in the game?(raids,sieges,etc etc)
Most people would say that the game only begins when you hit the level cap. When you hit max level, you will still be able to learn new skills, redistribute your attribute points, and play around with new builds and strategies. Most of the big opportunities open up to you at max level.

Quote:
5)how the supporting classes perform in 1v1 combat?(i like healer type chars)
Depends on how you play them. All of the support classes have skills that give them some bite on top of their support skills, so it really depends on the skills you choose to take into combat with you and how you use them when under fire.

Quote:
6)suggestion for a supporting class?
The main support class in GW is the Monk - mostly focused around healing and protection. The other support classes are the Ritualist (environmental buffs/unstrippable single target buffs as well as powerful healing) and the Paragon (unstrippable party buffs and moderate healing). Monks can be created in any campaign, while Ritualists require you to have Factions and Paragons require you to have Nightfall.

Quote:
7)last one.is the game FUN?(or i need to buy some extra keyboards and mouses?)
In my opinion, the game is a lot of fun. If I didn't think it was fun, I wouldn't have been playing for well over a year now
Toutatis is offline   Reply With Quote
Old Feb 22, 2008, 12:52 PM // 12:52   #6
Pre-Searing Cadet
 
Join Date: Feb 2008
Default

thanks all for the answers,much appreciated.
one last question,the game doesnt need a monthly fee afrter u purchase it?
newplayer is offline   Reply With Quote
Old Feb 22, 2008, 12:55 PM // 12:55   #7
Ancient Windbreaker
 
quickmonty's Avatar
 
Join Date: May 2005
Default

Quote:
Originally Posted by newplayer
thanks all for the answers,much appreciated.
one last question,the game doesnt need a monthly fee afrter u purchase it?
No monthly fee. Just purchase the game and have fun.

And ......

Welcome to Guild Wars and GW Guru!
quickmonty is offline   Reply With Quote
Old Feb 22, 2008, 01:04 PM // 13:04   #8
Krytan Explorer
 
Roo Ella's Avatar
 
Join Date: Jun 2007
Location: Australia
Guild: Oz
Profession: E/R
Default

Yup all of the above but NO monthly fees ever are the best part and GW2 will be no fees as well
you can walk away and come back anytime and not lose anything
(Unless you get hacked). O.o

Welcome to Guru and GW have fun
Roo Ella is offline   Reply With Quote
Old Feb 22, 2008, 01:06 PM // 13:06   #9
Site Contributor
 
Join Date: Jun 2005
Profession: R/
Default

Moving to Q&A.
Commander Ryker is offline   Reply With Quote
Old Feb 22, 2008, 01:07 PM // 13:07   #10
Wilds Pathfinder
 
Flem's Avatar
 
Join Date: Jul 2005
Guild: NA
Profession: N/Me
Default

The only thing you'll "want" to buy is the expansions, which you don't have to. There are three "expansions" but all three are stand alone games. They are called Prophesies, Factions, and Nightfall. There is one true exp. pack, which isn't not stand alone and req. one of the other games to play. It's called Eye of the North.
Flem is offline   Reply With Quote
Old Feb 22, 2008, 06:03 PM // 18:03   #11
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

No
No
No
Sort of.
Depends.
Paragon.
Yes.
You can't see me is offline   Reply With Quote
Old Feb 23, 2008, 12:10 AM // 00:10   #12
Desert Nomad
 
Join Date: Jun 2006
Location: Look out!
Profession: E/
Default

1. Not really, but pvp is better than in wow
2. No, it's super easy
3. No, skillset and skill in using them
4. Yes, there's titles, statues in your hall of monuments, elite armor and weapons (that are no better than common stuff, they just look cooler)
5. Every class has strengths and weaknesses, every class can pwn vs certain kinds of chars and get pwned by others. There is no uber elite class, that would be boring.
6. For a monk, try assassin or ritualist maybe?
7. Yes, or none of us would be playing it.
crazybanshee is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
When did player vs player become player vs heroes? Amiable Gladiator's Arena 23 Aug 01, 2007 07:32 PM // 19:32
Make PvP player verses player JeniM Sardelac Sanitarium 10 Jun 06, 2007 06:37 PM // 18:37
Vandal2k6 Sardelac Sanitarium 8 Jan 24, 2007 09:55 PM // 21:55
BE|Carcad Screenshot Exposition 14 Aug 06, 2005 10:37 PM // 22:37
Quantum_Cats Sardelac Sanitarium 31 Jun 18, 2005 10:07 PM // 22:07


All times are GMT. The time now is 06:30 AM // 06:30.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("